multiconfigurable joint

  • can freely move at any rotation angle?

hinge joint

https://docs.unity3d.com/Manual/class-HingeJoint.html

  • groups two Rigidbodys to move like they’re connected by a hinge
  • A single Hinge Joint should be applied to a GameObject
  • Rotates at the point specified by the Anchor property, moving around the specified Axis property.

The Hinge Joint has SpringMotor, and Limits properties, which allow you to fine-tune the joint’s behaviors.