properties

  • projections of parallel 3d lines intersect at a vanishing point
  • projections of parallel 3d planes intersect at a vanishing line
  • vanishing point > 3d direction of a line
  • vanishing line > 3d orientation of a surface

calculating points

  1. get edges with Canny edge detector
  2. use RANSAC or Hough Transform to get lines
  3. use RANSAC again in pixel space to count intersections

calculating lines

  • calculate camera intrinsics
  • given a pair of vanishing points, …
  • a pair of vanishing points gives 1 equation

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