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            A star in 3D

            A-star in 3D

            Apr 26, 20251 min read

            (for path-finding and procedural generation)

            • A-star
            • StackExchange ref
              • A* works with nodes
                • nodes have paths to other nodes
              • implicitly works with a grid (like voxel grid) but does not need to explicitly define those connections
                • memory intensive…
              • most games use NavMesh

            using Octree

            • more efficiently represents 3D space

            Unity Implementation

            • key ref

            Graph View

            • using Octree
            • Unity Implementation

            Backlinks

            • procedural generation

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