resources

learnings

2025

jul

  • took a long break from the tutorial and now i don’t want to get back into it LOL, i think it’s incredible but the scope of what i currently want to build really probably doesn’t need all that
  • gonna look into inkle
  • something interesting about pacing in visual novels - separating dialogue into different lines to spread out the conversation over time

apr

  • trying to build generation ship visual novel game while following the very detailed youtube series linked under resources
    • didn’t realize game dev was so low level - for example, manipulating text involves manipulating vertex arrays for meshes of each character
    • I like the tutorial a lot; gaining lots of peripheral knowledge about development in Unity (coroutines, C# pointers) and even good coding practices (switch-cases, class and function organization)
    • It might be overkill but I think it’s worth it, and I prefer this to using some pre-built visual novel system because it gives me full control