- Setup for Unity with OpenXR use ver 6000+
- Start with Universal 3D template with Universal Render Pipeline
- File → Build Profiles → Platform → switch to Android
- Edit → Project Settings → select XR Plug-in Management
- Install OpenXR Plugin
- Android settings → select OpenXR
- Enabled Interaction Profiles: select the “+” icon and select “Meta Quest Touch Plus Controller Profile”
- Under OpenXR Feature Groups check the box for Meta Quest Support
- Windows → Package Manager → Packages:In Project
- Verify Unity OpenXR
- Install Meta XR SDK (interaction and core)
- Meta → Tools → Project Setup Tool
- Fix All
- Apply All
note: change package name for build file
- Delete default camera
- Select Meta XR Tools → Building Blocks
- Add Camera Rig, Passthrough, and Hand Tracking
- Add Grab Interaction and move in front of camera
- Can add ground plane
use meta XR simulator to test