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      A star in 3D

      A-star in 3D

      Jul 23, 20251 min read

      (for path-finding and procedural generation)

      • A-star
      • StackExchange ref
        • A* works with nodes
          • nodes have paths to other nodes
        • implicitly works with a grid (like voxel grid) but does not need to explicitly define those connections
          • memory intensive…
        • most games use NavMesh

      using Octree

      • more efficiently represents 3D space

      Unity Implementation

      • key ref

      Graph View

      • using Octree
      • Unity Implementation

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      • procedural generation

      Created with Quartz v4.5.0 © 2026

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