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          A star in 3D

          A-star in 3D

          Jul 23, 20251 min read

          (for path-finding and procedural generation)

          • A-star
          • StackExchange ref
            • A* works with nodes
              • nodes have paths to other nodes
            • implicitly works with a grid (like voxel grid) but does not need to explicitly define those connections
              • memory intensive…
            • most games use NavMesh

          using Octree

          • more efficiently represents 3D space

          Unity Implementation

          • key ref

          Graph View

          • using Octree
          • Unity Implementation

          Backlinks

          • procedural generation

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