resources

learnings

2025
  • trying to build Doomsday (Visual Novel Game) while following the very detailed youtube series linked under resources
    • didn’t realize game dev was so low level - for example, manipulating text involves manipulating vertex arrays for meshes of each character
    • I like the tutorial a lot; gaining lots of peripheral knowledge about development in Unity (coroutines, C# pointers) and even good coding practices (switch-cases, class and function organization)
    • It might be overkill but I think it’s worth it, and I prefer this to using some pre-built visual novel system because it gives me full control